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#3rd – Champions Double Weekend Prep III — Bardbarbatos

Doubles
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Pixilate (Trace)
Moves
Protect
Calm Mind
Hyper Voice
Psychic
Raichu

Raichu

Electric
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Protect
Fake Out
Rain Dance
Thunder
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Fake Out
Parting Shot
Throat Chop
Flare Blitz
Primarina

Primarina

WaterFairy
LeftoversLeftovers
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Protect
Ice Beam
Moonblast
Hyper Voice
Lopunny Mega

Lopunny Mega

NormalFighting
LopunniteLopunnite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Scrappy (Limber)
Moves
Protect
Fake Out
Fire Punch
Close Combat
Dragonite

Dragonite

DragonFlying
King's RockKing's Rock
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Extreme Speed
Tailwind
Rock Slide
Earthquake

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Incineroar
Incineroar
Backline
Reserve pair
Gardevoir Mega
Gardevoir Mega
Raichu
Raichu
Rejected Bench
Removed by reverse heuristic
Primarina
Primarina
Lopunny Mega
Lopunny Mega
OffenseGood
94/100
DefenseOK
60/100
SpeedGood
82/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.