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#4th – DucPokémonChampions#3 — AntoMelon

Doubles
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Pixilate (Trace)
Moves
Hyper Voice
Psychic
Trick Room
Protect
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Adamant
EVs: 32 HP / 13 Atk / 13 SpD / 8 Spe
Ability:Mirror Armor
Moves
Iron Defense
Body Press
Tailwind
Fake Tears
Chandelure

Chandelure

GhostFire
Colbur BerryColbur Berry
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Flash Fire
Moves
Heat Wave
Shadow Ball
Calm Mind
Protect
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Earthquake
Rock Slide
Protect
Maushold

Maushold

Normal
Focus SashFocus Sash
·Jolly
EVs: 32 HP / 1 Def / 1 SpD / 32 Spe
Ability:Friend Guard
Moves
Follow Me
Super Fang
Encore
Fake Tears
Scizor

Scizor

BugSteel
Metal CoatMetal Coat
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Bullet Punch
Bug Bite
Knock Off
Swords Dance

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Gardevoir Mega
Gardevoir Mega
M
maushold
Backline
Reserve pair
Chandelure
Chandelure
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Corviknight
Corviknight
Maushold
Maushold
OffenseGood
89/100
DefenseOK
66/100
SpeedGood
70/100
SynergyGood
80/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.