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MJ Rogers – 30th May 2026 - Regional Indianapolis, IN – #7th

Doubles
Garchomp Mega

Garchomp Mega

DragonGround
GarchompiteGarchompite
·Jolly·Sand Force
HP2
Atk32
Spe32
Moves
Stomping Tantrum
Dragon Claw
Earthquake
Protect
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly·Unnerve
HP2
Atk32
Spe32
Moves
Rock Slide
Tailwind
Sunny Day
Wide Guard
Farigiraf

Farigiraf

NormalPsychic
Twisted SpoonTwisted Spoon
·Quiet·Armor Tail
HP32
Def2
SpD32
Moves
Hyper Voice
Twin Beam
Trick Room
Helping Hand
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest·Pixilate
HP32
Def2
SpA32
Moves
Hyper Voice
Detect
Quick Attack
Moonblast
Incineroar

Incineroar

FireDark
Passho BerryPassho Berry
·Careful·Intimidate
HP32
Def2
SpD32
Moves
Flare Blitz
Darkest Lariat
Fake Out
Parting Shot
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid·Drought
HP2
SpA32
Spe32
Moves
Weather Ball
Heat Wave
Solar Beam
Protect

Tactical Overview

Beta
OffenseOK
69/100
DefenseGood
80/100
SpeedGood
76/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.