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#14th – Rookidee VGC Cup 2 — Straym

Doubles
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Shadow Ball
Blizzard
Protect
Aurora Veil
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Fake Out
Protect
Rotom-Frost

Rotom-Frost

ElectricIce
Never-Melt IceNever-Melt Ice
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Blizzard
Electroweb
Protect
Volt Switch
Garchomp

Garchomp

DragonGround
LeftoversLeftovers
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Dragon Claw
Protect
Rock Slide
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Parting Shot
Flare Blitz
Protect
Darkest Lariat
Sinistcha

Sinistcha

GrassGhost
Kasib BerryKasib Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Life Dew
Trick Room
Rage Powder

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Sinistcha
Sinistcha
Backline
Reserve pair
Froslass Mega
Froslass Mega
Incineroar
Incineroar
Rejected Bench
Removed by reverse heuristic
Rotom-Frost
Rotom-Frost
Garchomp
Garchomp
OffenseGood
84/100
DefenseOK
59/100
SpeedOK
66/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.