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#12th – HeroicTitan’s VGC Battle Arena — Red1995

Doubles
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Aurora Veil
Protect
Blizzard
Shadow Ball
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Rock Slide
Dire Claw
Fake Out
Close Combat
Talonflame

Talonflame

FireFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Gale Wings
Moves
Dual Wingbeat
Tailwind
Protect
Flare Blitz
Sableye

Sableye

DarkGhost
Sitrus BerrySitrus Berry
·Calm
EVs: 32 HP / 9 Def / 25 SpD
Ability:Prankster
Moves
Taunt
Safeguard
Fake Out
Foul Play
Archaludon

Archaludon

SteelDragon
Bright PowderBright Powder
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Flash Cannon
Draco Meteor
Protect
Electro Shot
Gyarados Mega

Gyarados Mega

WaterDark
GyaradositeGyaradosite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Mold Breaker (Intimidate)
Moves
Waterfall
Dragon Dance
Protect
Crunch

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Sneasler
Sneasler
Backline
Reserve pair
Froslass Mega
Froslass Mega
Sableye
Sableye
Rejected Bench
Removed by reverse heuristic
Archaludon
Archaludon
Gyarados Mega
Gyarados Mega
OffenseGood
83/100
DefenseOK
55/100
SpeedGood
94/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.