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Evan Scott – 30th May 2026 - Regional Indianapolis, IN – #5th

Doubles
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Earthquake
Dragon Claw
Rock Slide
Protect
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid·Snow Warning
HP2
SpA32
Spe32
Moves
Blizzard
Shadow Ball
Aurora Veil
Protect
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Hardy·Mirror Armor
HP32
Def2
Spe32
Moves
Brave Bird
Body Press
Bulk Up
Roost
Whimsicott

Whimsicott

GrassFairy
Fairy FeatherFairy Feather
·Timid·Prankster
HP32
SpD2
Spe32
Moves
Moonblast
Tailwind
Encore
Protect
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Careful·Intimidate
HP32
Def2
SpD32
Moves
Flare Blitz
Throat Chop
Fake Out
Parting Shot
Glimmora

Glimmora

RockPoison
Focus SashFocus Sash
·Timid·Toxic Debris
HP2
SpA32
Spe32
Moves
Sludge Bomb
Power Gem
Earth Power
Spiky Shield

Tactical Overview

Beta
OffenseOK
61/100
DefenseOK
68/100
SpeedGood
80/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.