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  2. Collin Heier – 30th May 2026 - Regional Indianapolis, IN – #12th

Collin Heier – 30th May 2026 - Regional Indianapolis, IN – #12th

Doubles
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly·Unburden
Atk32
Def2
Spe32
Moves
Fake Out
Dire Claw
Close Combat
Coaching
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid·Snow Warning
HP2
SpA32
Spe32
Moves
Blizzard
Shadow Ball
Aurora Veil
Protect
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Dragon Claw
Earthquake
Rock Slide
Protect

Palafin

LeftoversLeftovers
·Jolly·Zero to Hero
HP2
Atk32
Spe32
Moves
Jet Punch
Wave Crash
Bulk Up
Protect
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant·Defiant
HP32
Atk32
Def2
Moves
Sucker Punch
Kowtow Cleave
Iron Head
Protect
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant·Multiscale
HP2
Atk32
Spe32
Moves
Dragon Pulse
Flamethrower
Extreme Speed
Protect

Tactical Overview

Beta
OffenseGood
77/100
DefenseGood
72/100
SpeedOK
61/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.