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  2. Nicholas Donnelly – 30th May 2026 - Regional Indianapolis, IN – #24th

Nicholas Donnelly – 30th May 2026 - Regional Indianapolis, IN – #24th

Doubles
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant·Adaptability
HP2
Atk32
Spe32
Moves
Wave Crash
Last Respects
Aqua Jet
Flip Turn
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm·Fairy Aura
HP32
SpA32
SpD2
Moves
Protect
Calm Mind
Draining Kiss
Moonblast
Maushold

Maushold

Normal
Focus SashFocus Sash
·Jolly·Friend Guard
HP32
Def2
Spe32
Moves
Follow Me
Super Fang
Feint
Protect
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid·Levitate
HP2
SpA32
Spe32
Moves
Heat Wave
Psychic
Nasty Plot
Protect
Sinistcha

Sinistcha

GrassGhost
Kasib BerryKasib Berry
·Bold·Hospitality
HP32
Def2
SpD32
Moves
Protect
Rage Powder
Matcha Gotcha
Life Dew
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful·Intimidate
HP32
Def2
SpD32
Moves
Fake Out
Flare Blitz
Throat Chop
Parting Shot

Tactical Overview

Beta
OffenseOK
61/100
DefenseOK
63/100
SpeedWeak
37/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.