MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #11th – Torneo #4 Ranking PokéChampionsDestiny — Gizanis

#11th – Torneo #4 Ranking PokéChampionsDestiny — Gizanis

Doubles
Oranguru

Oranguru

NormalPsychic
Mental HerbMental Herb
·Relaxed
EVs: 32 HP / 32 Def / 2 SpD
Ability:Inner Focus
Moves
Yawn
Trick Room
Instruct
Protect
Kleavor

Kleavor

BugRock
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Stone Axe
X-Scissor
Aerial Ace
Night Slash
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Voice
Hyper Beam
Quick Attack
Detect
Feraligatr Mega

Feraligatr Mega

WaterDragon
FeraligiteFeraligite
·Adamant
EVs: 32 HP / 20 Atk / 14 Spe
Ability:Dragonize (Sheer Force)
Moves
Double-Edge
Aqua Jet
Swords Dance
Protect
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Darkest Lariat
Close Combat
Fake Out
Flare Blitz
Tyranitar

Tyranitar

RockDark
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Stream
Moves
Rock Slide
Knock Off
Low Kick
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Feraligatr Mega
Feraligatr Mega
Incineroar
Incineroar
Backline
Reserve pair
Sylveon
Sylveon
Kleavor
Kleavor
Rejected Bench
Removed by reverse heuristic
Oranguru
Oranguru
Tyranitar
Tyranitar
OffenseGood
75/100
DefenseGood
88/100
SpeedWeak
15/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.