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  2. #13th – SpearPillar Champions Tour #3 | Reg M-A $100 Prize — shaikhvgc786

#13th – SpearPillar Champions Tour #3 | Reg M-A $100 Prize — shaikhvgc786

Doubles
Drampa Mega

Drampa Mega

NormalDragon
DrampaniteDrampanite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Berserk (Cloud Nine)
Moves
Dragon Pulse
Hyper Voice
Protect
Earth Power
Primarina

Primarina

WaterFairy
LeftoversLeftovers
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Moonblast
Calm Mind
Protect
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Psychic
Hyper Voice
Trick Room
Helping Hand
Scovillain Mega

Scovillain Mega

GrassFire
ScovillainiteScovillainite
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Spicy Spray (Moody)
Moves
Overheat
Rage Powder
Leech Seed
Protect
Basculegion-M

Basculegion-M

WaterGhost
Focus SashFocus Sash
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Liquidation
Aqua Jet
Last Respects
Protect
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
Close Combat
Dire Claw
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Farigiraf
Farigiraf
Backline
Reserve pair
Scovillain Mega
Scovillain Mega
Primarina
Primarina
Rejected Bench
Removed by reverse heuristic
Drampa Mega
Drampa Mega
Basculegion-M
Basculegion-M
OffenseGood
91/100
DefenseOK
68/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.