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  2. #10th – Pado's Dojo Reg M-A Pratice #1 🍥 — PadoVGC

#10th – Pado's Dojo Reg M-A Pratice #1 🍥 — PadoVGC

Doubles
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Dragon Pulse
Flash Cannon
Electro Shot
Protect
Pelipper

Pelipper

WaterFlying
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drizzle
Moves
Weather Ball
Hurricane
Wide Guard
Tailwind
Incineroar

Incineroar

FireDark
Passho BerryPassho Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Flare Blitz
Throat Chop
Parting Shot
Fake Out
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Flip Turn
Aqua Jet
Last Respects
Glimmora

Glimmora

RockPoison
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Sludge Bomb
Power Gem
Earth Power
Spiky Shield
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Dragon Pulse
Hurricane
Tailwind
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Incineroar
Incineroar
Backline
Reserve pair
Archaludon
Archaludon
Glimmora
Glimmora
Rejected Bench
Removed by reverse heuristic
Pelipper
Pelipper
Basculegion-M
Basculegion-M
OffenseGood
79/100
DefenseGood
76/100
SpeedOK
51/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.