MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #15th – Chaos League Sunday Slam #97 — Hamdan

#15th – Chaos League Sunday Slam #97 — Hamdan

Doubles
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drought (Solar Power)
Moves
Protect
Dragon Pulse
Heat Wave
Solar Beam
Venusaur

Venusaur

GrassPoison
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Chlorophyll
Moves
Protect
Sleep Powder
Giga Drain
Sludge Bomb
Garchomp

Garchomp

DragonGround
Shell BellShell Bell
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Poison Jab
Rock Slide
Dragon Claw
Earthquake
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid
EVs: 32 HP / 2 SpD / 32 Spe
Ability:Prankster
Moves
Protect
Encore
Tailwind
Moonblast
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
U-turn
Close Combat
Dire Claw
Typhlosion-Hisui

Typhlosion-Hisui

FireGhost
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Frisk
Moves
Eruption
Heat Wave
Shadow Ball
Solar Beam

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega Y
Charizard Mega Y
Sneasler
Sneasler
Backline
Reserve pair
Typhlosion-Hisui
Typhlosion-Hisui
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Venusaur
Venusaur
Whimsicott
Whimsicott
OffenseGood
85/100
DefenseOK
56/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.