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  2. Dominic Vogel – 30th May 2026 - Regional Indianapolis, IN – #23rd

Dominic Vogel – 30th May 2026 - Regional Indianapolis, IN – #23rd

Doubles
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid·Drought
HP2
SpA32
Spe32
Moves
Weather Ball
Solar Beam
Protect
Heat Wave
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly·Unburden
Atk32
Def2
Spe32
Moves
Dire Claw
Protect
Close Combat
Fake Out
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant·Adaptability
HP2
Atk32
Spe32
Moves
Aqua Jet
Last Respects
Flip Turn
Wave Crash
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Dragon Claw
Earthquake
Rock Tomb
Protect
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid·Prankster
HP32
SpD2
Spe32
Moves
Protect
Tailwind
Encore
Moonblast
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant·Defiant
HP32
Atk32
Def2
Moves
Swords Dance
Sucker Punch
Protect
Kowtow Cleave

Tactical Overview

Beta
OffenseGood
79/100
DefenseGood
70/100
SpeedGood
89/100
SynergyOK
62/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.