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#5th – Pokemon Dominicana - Practice Tour — SlytherisGaming

Doubles
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Adamant
EVs: 14 HP / 21 Atk / 1 Def / 1 SpD / 29 Spe
Ability:Tough Claws (Solar Power)
Moves
Protect
Dragon Claw
Dragon Dance
Flare Blitz
Victreebel Mega

Victreebel Mega

GrassPoison
VictreebeliteVictreebelite
·Modest
EVs: 32 HP / 32 SpA / 2 Spe
Ability:Innards Out (Chlorophyll)
Moves
Sleep Powder
Strength Sap
Sludge Bomb
Energy Ball

Palafin

Mystic WaterMystic Water
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Zero to Hero
Moves
Drain Punch
Jet Punch
Flip Turn
Haze
Slowking-Galar

Slowking-Galar

PoisonPsychic
Colbur BerryColbur Berry
·Relaxed
EVs: 32 HP / 10 Def / 24 SpD
Ability:Regenerator
Moves
Slack Off
Psychic
Sludge Bomb
Yawn
Umbreon

Umbreon

Dark
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Inner Focus
Moves
Protect
Foul Play
Snarl
Wish
Ninetales

Ninetales

Fire
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drought
Moves
Protect
Heat Wave
Weather Ball
Will-O-Wisp

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega X
Charizard Mega X
Ninetales
Ninetales
Backline
Reserve pair
Slowking-Galar
Slowking-Galar
Umbreon
Umbreon
Rejected Bench
Removed by reverse heuristic
Victreebel Mega
Victreebel Mega
P
Palafin
OffenseOK
59/100
DefenseGood
80/100
SpeedWeak
28/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.