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#14th – Extreme Speed Pokémon Champions #3 — Gateishion

Doubles
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Solar Power)
Moves
Dragon Claw
Dragon Dance
Flare Blitz
Protect
Ninetales-Alola

Ninetales-Alola

IceFairy
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Snow Warning
Moves
Blizzard
Moonblast
Aurora Veil
Protect
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Fake Out
Coaching
Luxray

Luxray

Electric
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
Volt Switch
Snarl
Helping Hand
Protect
Sinistcha

Sinistcha

GrassGhost
Coba BerryCoba Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Life Dew
Rage Powder
Trick Room
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Icy Wind
Scald
Protect
Recover

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega X
Charizard Mega X
Sneasler
Sneasler
Backline
Reserve pair
Milotic
Milotic
Luxray
Luxray
Rejected Bench
Removed by reverse heuristic
Ninetales-Alola
Ninetales-Alola
Sinistcha
Sinistcha
OffenseGood
75/100
DefenseOK
61/100
SpeedOK
63/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.