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#10th – VGC UU Champions (Regulation M-A) Kickoff — yamuko

Doubles
Chandelure Mega

Chandelure Mega

GhostFire
ChandeluriteChandelurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Infiltrator (Flash Fire)
Moves
Trick Room
Shadow Ball
Heat Wave
Protect
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Overheat
Weather Ball
Protect
Helping Hand
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Drain Punch
Double-Edge
Protect
Tinkaton

Tinkaton

FairySteel
Sitrus BerrySitrus Berry
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Own Tempo
Moves
Fake Out
Protect
Gigaton Hammer
Play Rough
Dragonite

Dragonite

DragonFlying
Yache BerryYache Berry
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Tailwind
Protect
Extreme Speed
Dragon Claw
Glimmora

Glimmora

RockPoison
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Power Gem
Sludge Bomb
Earth Power
Dazzling Gleam

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Torkoal
Torkoal
Backline
Reserve pair
Kangaskhan Mega
Kangaskhan Mega
Glimmora
Glimmora
Rejected Bench
Removed by reverse heuristic
Chandelure Mega
Chandelure Mega
Tinkaton
Tinkaton
OffenseGood
87/100
DefenseGood
81/100
SpeedOK
62/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.