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  2. #9th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — AustinMcballs

#9th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — AustinMcballs

Doubles
Chandelure Mega

Chandelure Mega

GhostFire
ChandeluriteChandelurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Infiltrator (Flash Fire)
Moves
Heat Wave
Shadow Ball
Trick Room
Protect
Chesnaught Mega

Chesnaught Mega

GrassFighting
ChesnaughtiteChesnaughtite
·Relaxed
EVs: 32 HP / 32 Def / 2 SpD
Ability:Bulletproof
Moves
Wood Hammer
Body Press
Leech Seed
Spiky Shield
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Recover
Protect
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Voice
Quick Attack
Calm Mind
Detect
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Eruption
Heat Wave
Yawn
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Chandelure Mega
Chandelure Mega
Aerodactyl
Aerodactyl
Backline
Reserve pair
Torkoal
Torkoal
Sylveon
Sylveon
Rejected Bench
Removed by reverse heuristic
Chesnaught Mega
Chesnaught Mega
Milotic
Milotic
OffenseGood
82/100
DefenseGood
90/100
SpeedOK
47/100
SynergyOK
50/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.