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#9th – Sheep Cup#14[Reg M-A] — ZipVGC

Doubles
Blastoise Mega

Blastoise Mega

Water
BlastoisiniteBlastoisinite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Mega Launcher (Rain Dish)
Moves
Water Spout
Aura Sphere
Dark Pulse
Protect
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Armor Tail
Moves
Trick Room
Psychic
Rain Dance
Helping Hand
Sinistcha

Sinistcha

GrassGhost
Colbur BerryColbur Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Trick Room
Rage Powder
Matcha Gotcha
Protect
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Fake Out
U-turn
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drizzle
Moves
Tailwind
Wide Guard
Weather Ball
Hurricane
Tinkaton

Tinkaton

FairySteel
Occa BerryOcca Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Mold Breaker
Moves
Thunder Wave
Encore
Gigaton Hammer
Play Rough

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Sneasler
Sneasler
Backline
Reserve pair
Blastoise Mega
Blastoise Mega
Farigiraf
Farigiraf
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Tinkaton
Tinkaton
OffenseGood
73/100
DefenseOK
62/100
SpeedOK
67/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.