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  2. #4th – 10ToesDownVGC #31 Champions $100 Top 4(Late Join) — jthenks

#4th – 10ToesDownVGC #31 Champions $100 Top 4(Late Join) — jthenks

Doubles
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Flash Cannon
Protect
Electro Shot
Dragon Pulse
Kingambit

Kingambit

DarkSteel
Focus SashFocus Sash
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Iron Head
Sucker Punch
Low Kick
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Flip Turn
Aqua Jet
Wave Crash
Last Respects
Pelipper

Pelipper

WaterFlying
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Tailwind
Weather Ball
Hurricane
Wide Guard
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Prankster
Moves
Encore
Disable
Rain Dance
Will-O-Wisp
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Protect
Giga Drain
Earth Power
Sludge Bomb

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Archaludon
Archaludon
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Sableye
Sableye
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Basculegion-M
Basculegion-M
OffenseGood
72/100
DefenseGood
72/100
SpeedWeak
36/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.