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#6th – Countered NON Mega Popup | FREE SHINIES — Benjybeans

Doubles
Archaludon

Archaludon

SteelDragon
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Dragon Pulse
Flash Cannon
Electro Shot
Draco Meteor
Hatterene

Hatterene

PsychicFairy
Lum BerryLum Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Magic Bounce
Moves
Trick Room
Shadow Ball
Dark Pulse
Healing Wish
Crabominable

Crabominable

FightingIce
LeftoversLeftovers
·Brave
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Hyper Cutter
Moves
Drain Punch
Liquidation
Protect
Ice Hammer
Slowking-Galar

Slowking-Galar

PoisonPsychic
White HerbWhite Herb
·Relaxed
EVs: 32 HP / 10 Def / 24 SpD
Ability:Regenerator
Moves
Thunder Punch
Chilling Water
Rain Dance
Poison Jab
Rampardos

Rampardos

Rock
Focus SashFocus Sash
·Brave
EVs: 32 HP / 32 Atk / 2 Def
Ability:Sheer Force
Moves
Blizzard
Rock Slide
Protect
Head Smash
Skeledirge

Skeledirge

FireGhost
Quick ClawQuick Claw
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Unaware
Moves
Shadow Ball
Flamethrower
Torch Song
Bite

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Hatterene
Hatterene
Skeledirge
Skeledirge
Backline
Reserve pair
Archaludon
Archaludon
Slowking-Galar
Slowking-Galar
Rejected Bench
Removed by reverse heuristic
Crabominable
Crabominable
Rampardos
Rampardos
OffenseGood
92/100
DefenseGood
70/100
SpeedPerfect
100/100
SynergyOK
68/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.