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  2. #11th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Farfadox

#11th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Farfadox

Doubles
Aggron Mega

Aggron Mega

Steel
AggroniteAggronite
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Filter
Moves
Heavy Slam
Body Press
Iron Head
Protect
Sylveon

Sylveon

Fairy
LeftoversLeftovers
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Voice
Mystical Fire
Psyshock
Calm Mind
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Flare Blitz
Fake Out
Parting Shot
Helping Hand
Garchomp

Garchomp

DragonGround
Soft SandSoft Sand
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Dragon Claw
Rock Slide
Protect
Talonflame

Talonflame

FireFlying
Sharp BeakSharp Beak
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Gale Wings
Moves
Brave Bird
Flare Blitz
Tailwind
Protect
Lucario

Lucario

FightingSteel
Black BeltBlack Belt
·Jolly
EVs: 32 HP / 2 Atk / 32 Spe
Ability:Inner Focus
Moves
Close Combat
Meteor Mash
Bullet Punch
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Incineroar
Incineroar
Backline
Reserve pair
Aggron Mega
Aggron Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Sylveon
Sylveon
Lucario
Lucario
OffenseGood
78/100
DefenseGood
82/100
SpeedOK
63/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.