
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
The user charges at the target and may make it flinch.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
The Pokémon's Speed stat is boosted every turn.
The Pokémon's rough skin damages attackers that make direct contact with it.
Allows Sharpedo to Mega Evolve into Mega Sharpedo.
Prevents a one-hit knockout.
Raises the power of Water-type moves.
Raises the power of Dark-type moves. Note: Formatted as BlackGlasses prior to Generation VI .
Raises the power of Ice-type moves. Note: Formatted as NeverMeltIce prior to Generation VI .
Raises a lowered stat.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Raises user's Speed , but they can only use one move.
Prevents attraction. Consumed after use.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.