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Passimian VGC Builds & Stats

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Passimian

Passimian

FIGHTING
HP
100
Atk
120
Def
90
SpA
40
SpD
60
Spe
80

Weaknesses

  • FAIRY2x
  • FLYING2x
  • PSYCHIC2x

Best Nature

Jolly 2/32/0/0/0/32

Best Moveset

  1. Close CombatFIGHTINGPhysical16.1%
  2. ProtectNORMALStatus13.9%
  3. Knock OffDARKPhysical11.3%
  4. Rock SlideROCKPhysical10.7%

Best Ability / Item

DefiantChoice ScarfChoice Scarf
Build Passimian in Team BuilderView all Passimian teams

Passimian technical VGC usage sections

Top Moves

  • #1

    Close Combat

    FIGPhysical120 BP

    The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

    16.14%
  • #2

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    13.88%
  • #3

    Knock Off

    DARPhysical65 BP

    The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

    11.34%
  • #4

    Rock Slide

    ROCPhysical75 BP

    Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

    10.72%
  • #5

    Drain Punch

    FIGPhysical75 BP

    The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

    8.04%
  • #6

    U-turn

    BUGPhysical70 BP

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

    5.39%
  • #7

    Gunk Shot

    POIPhysical120 BP

    The user shoots filthy garbage at the target to attack. This may also poison the target.

    4.30%
  • #8

    Iron Head

    STEPhysical80 BP

    The user slams the target with its steel-hard head. This may also make the target flinch.

    3.40%
  • #9

    Upper Hand

    FIGPhysical65 BP

    The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

    3.33%
  • #10

    Coaching

    FIGStatus

    The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

    3.02%
  • #11

    Other

    20.44%

Top Natures

  • #1

    Jolly 2/32/0/0/0/32

    25.32%
  • #2

    Adamant 2/32/0/0/0/32

    8.18%
  • #3

    Careful 32/0/2/0/32/0

    5.87%
  • #4

    Jolly 0/32/0/0/2/32

    5.16%
  • #5

    Jolly 0/30/0/0/4/32

    3.49%
  • #6

    Brave 32/32/2/0/0/0

    3.45%
  • #7

    Careful 22/0/12/0/32/0

    3.04%
  • #8

    Brave 32/16/0/0/18/0

    2.54%
  • #9

    Adamant 18/20/0/0/21/7

    2.28%
  • #10

    Jolly 0/32/2/0/0/32

    2.23%
  • #11

    Other

    38.44%

Top Abilities

  • #1

    Defiant

    If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.

    66.89%
  • #2

    Receiver

    The Pokémon copies the Ability of a defeated ally.

    33.11%

Top Items

  • #1
    Choice Scarf

    Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

    25.58%
  • #2
    Life Orb

    Life Orb

    Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.

    13.71%
  • #3
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    11.59%
  • #4
    Roseli Berry

    Roseli Berry

    Held: Consumed when struck by a super-effective Fairy-type attack to halve the damage.

    9.89%
  • #5
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    8.58%
  • #6
    Expert Belt

    Expert Belt

    Held: Holder’s Super Effective moves do 20% extra damage.

    6.17%
  • #7
    Sitrus Berry

    Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

    4.94%
  • #8
    Black Belt

    Black Belt

    Held: Fighting-Type moves from holder do 20% more damage.

    4.70%
  • #9
    Coba Berry

    Coba Berry

    Held: Consumed when struck by a super-effective Flying-type attack to halve the damage.

    3.96%
  • #10
    White Herb

    White Herb

    Held: Resets all lowered stats to normal at end of turn. Consumed after use.

    3.23%
  • #11

    Other

    7.65%

Top Teammates

  • #1
    IncineroarIncineroar
    FIRDAR
    TeamsBuilder
    6.95%
  • #2
    FarigirafFarigiraf
    NORPSY
    TeamsBuilder
    6.70%
  • #3
    GrimmsnarlGrimmsnarl
    DARFAI
    TeamsBuilder
    5.06%
  • #4
    SinistchaSinistcha
    GRAGHO
    TeamsBuilder
    4.55%
  • #5
    Starmie-MegaStarmie-Mega
    WATPSY
    TeamsBuilder
    4.20%
  • #6
    Gengar-MegaGengar-Mega
    GHOPOI
    TeamsBuilder
    3.88%
  • #7
    WhimsicottWhimsicott
    GRAFAI
    TeamsBuilder
    3.22%
  • #8
    PelipperPelipper
    WATFLY
    TeamsBuilder
    3.09%
  • #9
    Mawile-MegaMawile-Mega
    STEFAI
    TeamsBuilder
    2.95%
  • #10
    HoundstoneHoundstone
    GHO
    TeamsBuilder
    2.81%
  • #11

    Other

    56.59%

Teams with Passimian

Slowking-GalarDragapultCharizard Mega XSneaslerGardevoirPassimian
See details
SimipourPassimianChimecho MegaKrookodileRotom-MowNoivern
See details
Meta Discussion

What do you think of Passimian in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Passimian on the MetaVGC forum.

View discussion on the forum

How to use Passimian in the current VGC format?

**To use Passimian effectively in the current VGC format, leverage its Fighting type typing and build around its top-performing movesets.** Passimian appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Passimian fits in a VGC team.

The most common build highlights Defiant, Choice Scarf and Jolly 2/32/0/0/0/32. Its frequent moves include Close Combat, Protect, Knock Off, Rock Slide, Drain Punch, and U-turn. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Passimian has important weaknesses to fairy 2x, flying 2x, psychic 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Incineroar, Farigiraf, Grimmsnarl, Sinistcha, and Starmie-Mega appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Passimian. Open the Passimian teams page to compare complete structures, copy Showdown pastes and see how players combine Passimian with other Pokémon in the active format.

Frequently Asked Questions about Passimian in VGC

What is the best moveset for Passimian?

The best moveset for Passimian in the current competitive meta typically features the moves Close Combat, Protect, Knock Off, Rock Slide.

How to counter Passimian in Champions?

In the Pokémon Champions meta, Passimian can be countered by exploiting its weaknesses (fairy 2x, flying 2x, psychic 2x) and using effective check/counter teams.

What is the best item for Passimian?

The best item for Passimian is typically Choice Scarf, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Passimian come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon