The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
The Pokémon has a little of its HP restored when withdrawn from battle.
Powers up moves that have recoil damage.
Prevents a one-hit knockout.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Raises user's Speed , but they can only use one move.