The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Heals a little HP at the end of each turn.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Reduces damage from a super effective Grass-type move.
Prevents a one-hit knockout.
May allow the user to move first.
Raises the power of Water-type moves.
Reduces damage taken from a super effective Ground-type move.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.