The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
The user compels the target to keep using the move it encored for three turns.
The user damages opposing Pokémon by emitting a powerful flash.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Allows Alakazam to Mega Evolve into Mega Alakazam.
Prevents a one-hit knockout.
Raises the power of Psychic-type moves. Note: Formatted as TwistedSpoon prior to Generation VI .
Raises user's Speed , but they can only use one move.
Reduces damage from a super effective Dark-type move by 50%.
Prevents attraction. Consumed after use.
Restores 10 PP.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Heals a little HP at the end of each turn.
Lowers effectiveness of a super effective Ghost-type move.