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  2. #7th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #66👑 — reridse

#7th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #66👑 — reridse

Doubles
Zoroark-Hisui

Zoroark-Hisui

NormalGhost
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Illusion
Moves
Shadow Ball
Sludge Bomb
Psychic
Hyper Voice
Lucario Mega

Lucario Mega

FightingSteel
LucarioniteLucarionite
·Jolly
EVs: 32 HP / 2 Atk / 32 Spe
Ability:Adaptability (Inner Focus)
Moves
Drain Punch
Ice Punch
Meteor Mash
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Muddy Water
Coil
Recover
Hypnosis
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Psychic
Imprison
Protect
Trick Room
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rock Head
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Tyranitar

Tyranitar

RockDark
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Rock Slide
Knock Off
Low Kick
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl
Aerodactyl
Farigiraf
Farigiraf
Backline
Reserve pair
Lucario Mega
Lucario Mega
Zoroark-Hisui
Zoroark-Hisui
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Tyranitar
Tyranitar
OffenseGood
80/100
DefenseOK
63/100
SpeedGood
90/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.