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#17th – VGC Trainer School; champions M/A #3 — Toya

Doubles
Tyranitar Mega

Tyranitar Mega

RockDark
TyranitariteTyranitarite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Knock Off
Rock Slide
Earthquake
Protect
Gyarados

Gyarados

WaterFlying
Quick ClawQuick Claw
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
Thunder Wave
Taunt
Protect
Waterfall
Skeledirge

Skeledirge

FireGhost
Colbur BerryColbur Berry
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Unaware
Moves
Alluring Voice
Torch Song
Shadow Ball
Protect
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Matcha Gotcha
Protect
Trick Room
Glimmora

Glimmora

RockPoison
Hard StoneHard Stone
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Spiky Shield
Sludge Bomb
Ancient Power
Earth Power
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Overcoat
Moves
Flash Cannon
Iron Defense
Body Press
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Gyarados
Gyarados
Skeledirge
Skeledirge
Backline
Reserve pair
Tyranitar Mega
Tyranitar Mega
Kommo-O
Kommo-O
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Glimmora
Glimmora
OffenseGood
88/100
DefenseGood
98/100
SpeedWeak
33/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.