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  2. #12th – WARTORTLE WEDNESDAYS #60 REG M-A BO3 SWISS — TayOpkMn

#12th – WARTORTLE WEDNESDAYS #60 REG M-A BO3 SWISS — TayOpkMn

Doubles
Slowbro Mega

Slowbro Mega

WaterPsychic
SlowbroniteSlowbronite
·Quiet·Shell Armor
HP32
SpA32
SpD2
Moves
Body Press
Calm Mind
Iron Defense
Stored Power
Audino

Audino

Normal
Mental HerbMental Herb
·Bold·Healer
HP32
Def11
SpD23
Moves
Yawn
Life Dew
Trick Room
Simple Beam
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly·Unburden
HP2
Atk32
Spe32
Moves
Fake Out
Sunny Day
Close Combat
Dire Claw
Zoroark-Hisui

Zoroark-Hisui

NormalGhost
Choice ScarfChoice Scarf
·Timid·Illusion
HP2
SpA32
Spe32
Moves
Memento
Psychic
Shadow Ball
U-turn
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid·Drought
HP2
SpA32
Spe32
Moves
Heat Wave
Weather Ball
Solar Beam
Protect
Farigiraf

Farigiraf

NormalPsychic
Colbur BerryColbur Berry
·Quiet·Armor Tail
HP32
Def2
SpA32
Moves
Dazzling Gleam
Psych Up
Thunderbolt
Trick Room

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Farigiraf
Farigiraf
Backline
Reserve pair
Charizard Mega Y
Charizard Mega Y
Zoroark-Hisui
Zoroark-Hisui
Rejected Bench
Removed by reverse heuristic
Slowbro Mega
Slowbro Mega
Audino
Audino
OffenseGood
89/100
DefenseGood
73/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.