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  2. #12th – Delites Champions Cup #1 (Reg M-A) — BHB Luna Y

#12th – Delites Champions Cup #1 (Reg M-A) — BHB Luna Y

Doubles
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect
Sinistcha

Sinistcha

GrassGhost
Mental HerbMental Herb
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Rage Powder
Trick Room
Protect
Farigiraf

Farigiraf

NormalPsychic
Colbur BerryColbur Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Twin Beam
Trick Room
Hyper Voice
Protect
Crabominable-Mega

Crabominable-Mega

FightingIce
CrabominiteCrabominite
·Brave
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Iron Fist (Hyper Cutter)
Moves
Ice Hammer
Drain Punch
Mach Punch
Protect
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Eruption
Earth Power
Protect
Heat Wave
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Parting Shot
Flare Blitz
Darkest Lariat

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Sinistcha
Sinistcha
Backline
Reserve pair
Crabominable-Mega
Crabominable-Mega
Farigiraf
Farigiraf
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Torkoal
Torkoal
OffenseGood
85/100
DefenseGood
94/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.