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#2nd – VGC UU Champions (Regulation M-A) Weekly #1 — gazebo

Doubles
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Double-Edge
Drain Punch
Sucker Punch
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Heat Wave
Earth Power
Eruption
Protect
Hatterene

Hatterene

PsychicFairy
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Magic Bounce
Moves
Psychic
Dazzling Gleam
Trick Room
Protect
Hydreigon

Hydreigon

DarkDragon
Haban BerryHaban Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Dark Pulse
Draco Meteor
Tailwind
Protect
Basculegion-M

Basculegion-M

WaterGhost
Sitrus BerrySitrus Berry
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Last Respects
Aqua Jet
Protect
Lucario

Lucario

FightingSteel
Choice ScarfChoice Scarf
·Jolly
EVs: 32 HP / 2 Atk / 32 Spe
Ability:Inner Focus
Moves
Close Combat
Meteor Mash
Coaching
Final Gambit

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Kangaskhan Mega
Kangaskhan Mega
Hydreigon
Hydreigon
Backline
Reserve pair
Hatterene
Hatterene
Torkoal
Torkoal
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Lucario
Lucario
OffenseGood
78/100
DefenseGood
70/100
SpeedOK
43/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.