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  2. #6th – PWC - Battle in the Colosseum #9 - Reg M-A — Peekachu

#6th – PWC - Battle in the Colosseum #9 - Reg M-A — Peekachu

Doubles
Hawlucha Mega

Hawlucha Mega

FightingFlying
HawluchaniteHawluchanite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:No Guard (Unburden)
Moves
High Jump Kick
Brave Bird
Protect
Entrainment
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Veil
Moves
Stomping Tantrum
Rock Slide
Dragon Claw
Poison Jab
Excadrill

Excadrill

GroundSteel
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Rush
Moves
Protect
Rock Slide
Horn Drill
Fissure
Hippowdon

Hippowdon

Ground
LeftoversLeftovers
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Sand Stream
Moves
Earthquake
Fissure
Protect
Thunder Fang
Vanilluxe

Vanilluxe

Ice
Quick ClawQuick Claw
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning
Moves
Freeze-Dry
Sheer Cold
Blizzard
Protect
Samurott-Hisui

Samurott-Hisui

WaterDark
Sitrus BerrySitrus Berry
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Ceaseless Edge
Aqua Cutter
Aqua Jet
Sacred Sword

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Garchomp
Garchomp
Samurott-Hisui
Samurott-Hisui
Backline
Reserve pair
Hawlucha Mega
Hawlucha Mega
Vanilluxe
Vanilluxe
Rejected Bench
Removed by reverse heuristic
Excadrill
Excadrill
Hippowdon
Hippowdon
OffenseGood
81/100
DefenseGood
78/100
SpeedOK
53/100
SynergyOK
50/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.