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#7th – Pokémon Champions SV #1 — arsalp

Doubles
Gyarados-Mega

Gyarados-Mega

WaterDark
GyaradositeGyaradosite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Mold Breaker (Intimidate)
Moves
Waterfall
Dragon Dance
Earthquake
Protect
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Poison Touch
Moves
Fake Out
Dire Claw
Close Combat
Coaching
Garchomp

Garchomp

DragonGround
Lum BerryLum Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Rock Slide
Dragon Claw
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect
Typhlosion-Hisui

Typhlosion-Hisui

FireGhost
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Blaze
Moves
Eruption
Shadow Ball
Heat Wave
Blast Burn
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Life Dew
Matcha Gotcha
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Typhlosion-Hisui
Typhlosion-Hisui
Backline
Reserve pair
Gyarados-Mega
Gyarados-Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Sinistcha
Sinistcha
OffenseGood
93/100
DefenseGood
85/100
SpeedOK
53/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.