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  2. #10th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — Smogolem

#10th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — Smogolem

Doubles
Golurk Mega

Golurk Mega

GroundGhost
GolurkiteGolurkite
·Brave
EVs: 32 HP / 32 Atk / 2 Def
Ability:Unseen Fist (No Guard)
Moves
Poltergeist
Headlong Rush
Ice Punch
Protect
Sinistcha

Sinistcha

GrassGhost
Colbur BerryColbur Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Trick Room
Shadow Ball
Matcha Gotcha
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Trick Room
Twin Beam
Hyper Voice
Helping Hand
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Dire Claw
Close Combat
Fake Out
Feint
Hydreigon

Hydreigon

DarkDragon
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Draco Meteor
Dark Pulse
Snarl
Heat Wave
Empoleon

Empoleon

WaterSteel
Mystic WaterMystic Water
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Competitive
Moves
Hydro Pump
Surf
Protect
Ice Beam

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Farigiraf
Farigiraf
Backline
Reserve pair
Golurk Mega
Golurk Mega
Hydreigon
Hydreigon
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Empoleon
Empoleon
OffenseGood
86/100
DefenseGood
74/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.