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#5th – VGC UU Champions (Regulation M-A) Weekly #2 — Lord_Jay

Doubles
Volcarona

Volcarona

BugFire
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Flame Body
Moves
Fiery Dance
Giga Drain
Quiver Dance
Protect
Krookodile

Krookodile

GroundDark
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
High Horsepower
Knock Off
Gunk Shot
Breaking Swipe
Dragonite

Dragonite

DragonFlying
Dragon FangDragon Fang
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Dragon Claw
Stomping Tantrum
Tailwind
Protect
Serperior

Serperior

Grass
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Contrary
Moves
Leaf Storm
Dragon Pulse
Glare
Protect
Gyarados

Gyarados

WaterFlying
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 1 Atk / 15 Def / 6 SpD / 12 Spe
Ability:Intimidate
Moves
Waterfall
Power Whip
Icy Wind
Protect
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Adaptability (Toxic Debris)
Moves
Power Gem
Sludge Bomb
Earth Power
Spiky Shield

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Gyarados
Gyarados
Backline
Reserve pair
Glimmora Mega
Glimmora Mega
Volcarona
Volcarona
Rejected Bench
Removed by reverse heuristic
Krookodile
Krookodile
Serperior
Serperior
OffenseGood
90/100
DefenseGood
77/100
SpeedGood
89/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.