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#15th – VGC UU Champions (Regulation M-A) Kickoff — businesspiggy

Doubles
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Adaptability (Toxic Debris)
Moves
Power Gem
Sludge Bomb
Sludge Wave
Spiky Shield
Noivern

Noivern

FlyingDragon
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Frisk
Moves
Draco Meteor
Air Slash
Tailwind
Protect
Krookodile

Krookodile

GroundDark
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
High Horsepower
Knock Off
Earthquake
Rock Slide
Tinkaton

Tinkaton

FairySteel
Metal CoatMetal Coat
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Mold Breaker
Moves
Gigaton Hammer
Play Rough
Fake Out
Protect
Rotom-Heat

Rotom-Heat

ElectricFire
Sitrus BerrySitrus Berry
·Timid
EVs: 12 HP / 29 SpA / 25 Spe
Ability:Levitate
Moves
Thunderbolt
Overheat
Will-O-Wisp
Protect
Gallade Mega

Gallade Mega

PsychicFighting
GalladiteGalladite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Inner Focus (Justified)
Moves
Psycho Cut
Sacred Sword
Wide Guard
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Noivern
Noivern
Rotom-Heat
Rotom-Heat
Backline
Reserve pair
Glimmora Mega
Glimmora Mega
Krookodile
Krookodile
Rejected Bench
Removed by reverse heuristic
Tinkaton
Tinkaton
Gallade Mega
Gallade Mega
OffenseGood
84/100
DefenseOK
62/100
SpeedPerfect
100/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.