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#19th – Mid-Week Smoke #1 — Ddrag

Doubles
Gengar Mega

Gengar Mega

GhostPoison
GengariteGengarite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Shadow Tag (Cursed Body)
Moves
Shadow Ball
Substitute
Protect
Perish Song
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Throat Chop
Parting Shot
Protect
Fake Out
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Soundproof
Moves
Body Press
Draco Meteor
Iron Defense
Protect
Altaria

Altaria

DragonFlying
White HerbWhite Herb
·Calm
EVs: 32 HP / 32 SpD / 2 Spe
Ability:Cloud Nine
Moves
Safeguard
Roost
Protect
Perish Song
Primarina

Primarina

WaterFairy
Lum BerryLum Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Perish Song
Protect
Flip Turn
Dragapult

Dragapult

DragonGhost
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Clear Body
Moves
Phantom Force
U-turn
Disable
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Altaria
Altaria
Incineroar
Incineroar
Backline
Reserve pair
Gengar Mega
Gengar Mega
Kommo-O
Kommo-O
Rejected Bench
Removed by reverse heuristic
Primarina
Primarina
Dragapult
Dragapult
OffenseGood
85/100
DefenseOK
66/100
SpeedOK
66/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.