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  2. #11th – Talon's FIGHT CLUB #85 POKEMON CHAMPIONS — ChwarVGC

#11th – Talon's FIGHT CLUB #85 POKEMON CHAMPIONS — ChwarVGC

Doubles
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid·Pixilate
HP2
SpA32
Spe32
Moves
Moonblast
Psyshock
Hyper Voice
Protect
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid·Drought
HP2
SpA32
Spe32
Moves
Heat Wave
Weather Ball
Solar Beam
Protect
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Dragon Claw
Stomping Tantrum
Earthquake
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Jolly·Adaptability
HP2
Atk32
Spe32
Moves
Wave Crash
Aqua Jet
Last Respects
Flip Turn
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant·Defiant
HP32
Atk32
SpD2
Moves
Kowtow Cleave
Sucker Punch
Low Kick
Protect
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly·Unnerve
HP2
Atk32
Spe32
Moves
Rock Slide
Tailwind
Wide Guard
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega Y
Charizard Mega Y
Aerodactyl
Aerodactyl
Backline
Reserve pair
Garchomp
Garchomp
Basculegion-M
Basculegion-M
Rejected Bench
Removed by reverse heuristic
Gardevoir Mega
Gardevoir Mega
Kingambit
Kingambit
OffensePerfect
100/100
DefenseGood
81/100
SpeedGood
87/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.