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  2. #6th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — oppePoiZ

#6th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — oppePoiZ

Doubles
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Fairy Aura (Flower Veil)
Moves
Dazzling Gleam
Moonblast
Light of Ruin
Protect
Tsareena

Tsareena

Grass
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
Triple Axel
Low Kick
U-turn
Garchomp

Garchomp

DragonGround
Scope LensScope Lens
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Scale Shot
Stomping Tantrum
Protect
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Psychic
Protect
Will-O-Wisp
Simipour

Simipour

Water
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Torrent
Moves
Scald
Protect
Fake Out
Icy Wind
Noivern

Noivern

FlyingDragon
Dragon FangDragon Fang
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Infiltrator
Moves
Draco Meteor
Tailwind
Dragon Cheer
Super Fang

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Noivern
Noivern
Garchomp
Garchomp
Backline
Reserve pair
Floette Mega
Floette Mega
Tsareena
Tsareena
Rejected Bench
Removed by reverse heuristic
Delphox Mega
Delphox Mega
Simipour
Simipour
OffenseGood
91/100
DefenseOK
68/100
SpeedPerfect
100/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.