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The Dark League champions pop up !! — rynryn

Doubles
Drampa Mega

Drampa Mega

NormalDragon
DrampaniteDrampanite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Berserk (Cloud Nine)
Moves
Hyper Voice
Dragon Pulse
Calm Mind
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Low Kick
Primarina

Primarina

WaterFairy
Mystic WaterMystic Water
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Moonblast
Ice Beam
Protect
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Protect
Trick Room
Psychic
Helping Hand
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Parting Shot
Close Combat
Flare Blitz
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Stomping Tantrum
Dragon Claw
Rock Slide
Crunch

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Farigiraf
Farigiraf
Backline
Reserve pair
Drampa Mega
Drampa Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Primarina
Primarina
OffenseGood
91/100
DefenseGood
98/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.