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  2. #6th – [PR] Mt. Moon Champions VGC Weekly #2 2026 — TouZ

#6th – [PR] Mt. Moon Champions VGC Weekly #2 2026 — TouZ

Doubles
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Psychic
Substitute
Protect
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Leaf Storm
Sludge Bomb
Earth Power
Protect
Rotom-Wash

Rotom-Wash

ElectricWater
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Hydro Pump
Thunderbolt
Will-O-Wisp
Protect
Sableye

Sableye

DarkGhost
Focus SashFocus Sash
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Prankster
Moves
Foul Play
Fake Out
Encore
Sunny Day
Krookodile

Krookodile

GroundDark
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
High Horsepower
Throat Chop
Rock Slide
Earthquake
Clefable

Clefable

Fairy
Sitrus BerrySitrus Berry
·Calm
EVs: 32 HP / 32 Def / 2 SpD
Ability:Unaware
Moves
Moonblast
Follow Me
Life Dew
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Clefable
Clefable
Sableye
Sableye
Backline
Reserve pair
Delphox Mega
Delphox Mega
Rotom-Wash
Rotom-Wash
Rejected Bench
Removed by reverse heuristic
Venusaur Mega
Venusaur Mega
Krookodile
Krookodile
OffenseGood
74/100
DefenseOK
56/100
SpeedOK
47/100
SynergyOK
56/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.