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  2. #12th – HeroicTitan’s VGC Battle Arena (Bo3) — Bebot

#12th – HeroicTitan’s VGC Battle Arena (Bo3) — Bebot

Doubles
Maushold

Maushold

Normal
Chople BerryChople Berry
·Jolly·Friend Guard
HP32
Def1
SpD1
Spe32
Moves
Follow Me
Feint
Super Fang
Protect
Sinistcha

Sinistcha

GrassGhost
Kasib BerryKasib Berry
·Bold·Hospitality
HP32
Def32
SpD2
Moves
Matcha Gotcha
Life Dew
Rage Powder
Protect
Vivillon

Vivillon

BugFlying
Choice ScarfChoice Scarf
·Timid·Compound Eyes
HP2
SpA32
Spe32
Moves
Hurricane
Sleep Powder
Tailwind
Rage Powder
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid·Levitate
HP2
SpA32
Spe32
Moves
Nasty Plot
Mystical Fire
Psychic
Protect
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Timid·Fairy Aura
HP2
SpA32
Spe32
Moves
Moonblast
Draining Kiss
Calm Mind
Protect
Incineroar

Incineroar

FireDark
Passho BerryPassho Berry
·Adamant·Intimidate
HP32
Atk32
Spe2
Moves
Fake Out
Flare Blitz
Parting Shot
Throat Chop

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
M
maushold
Backline
Reserve pair
Delphox Mega
Delphox Mega
Sinistcha
Sinistcha
Rejected Bench
Removed by reverse heuristic
Maushold
Maushold
Vivillon
Vivillon
OffenseGood
85/100
DefenseOK
59/100
SpeedGood
78/100
SynergyGood
80/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.