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#4th – ReaperBattles: Friday Night League #2 — Geova28

Doubles
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Draco Meteor
Electro Shot
Aura Sphere
Flash Cannon
Politoed

Politoed

Water
Mystic WaterMystic Water
·Calm
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Ice Beam
Surf
Helping Hand
Weather Ball
Clefable Mega

Clefable Mega

FairyFlying
ClefabliteClefablite
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Magic Bounce (Magic Guard)
Moves
Dazzling Gleam
Reflect
Follow Me
Thunderbolt
Jolteon

Jolteon

Electric
MagnetMagnet
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Volt Absorb
Moves
Discharge
Shadow Ball
Volt Switch
Protect
Slowking

Slowking

WaterPsychic
Shell BellShell Bell
·Sassy
EVs: 32 HP / 32 Def / 2 SpD
Ability:Regenerator
Moves
Blizzard
Calm Mind
Surf
Belch
Samurott

Samurott

Water
White HerbWhite Herb
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Shell Armor
Moves
Soak
Avalanche
Aqua Jet
Sacred Sword

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Clefable Mega
Clefable Mega
Archaludon
Archaludon
Backline
Reserve pair
Jolteon
Jolteon
Samurott
Samurott
Rejected Bench
Removed by reverse heuristic
Politoed
Politoed
Slowking
Slowking
OffenseGood
70/100
DefenseGood
79/100
SpeedWeak
32/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.