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Samurott VGC Builds & Stats

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Samurott

Samurott

WATER
HP
95
Atk
100
Def
85
SpA
108
SpD
70
Spe
70
Forms / Variants
Samurott HisuiSamurott Hisui

Weaknesses

  • ELECTRIC2x
  • GRASS2x

Best Nature

Brave 14/24/10/8/10/0

Best Moveset

  1. Aqua JetWATERPhysical18.8%
  2. LiquidationWATERPhysical15.8%
  3. Sacred SwordFIGHTINGPhysical15.0%
  4. Ice BeamICESpecial13.8%

Best Ability / Item

TorrentExpert BeltExpert Belt
Build Samurott in Team BuilderView all Samurott teams

Samurott technical VGC usage sections

Top Moves

  • #1

    Aqua Jet

    WATPhysical40 BP

    The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

    18.77%
  • #2

    Liquidation

    WATPhysical85 BP

    The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

    15.78%
  • #3

    Sacred Sword

    FIGPhysical90 BP

    The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.

    14.98%
  • #4

    Ice Beam

    ICESpecial90 BP

    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

    13.78%
  • #5

    Detect

    FIGStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    7.09%
  • #6

    Knock Off

    DARPhysical65 BP

    The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

    5.26%
  • #7

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    2.66%
  • #8

    Hydro Pump

    WATSpecial110 BP

    The target is blasted by a huge volume of water launched under great pressure.

    2.51%
  • #9

    Waterfall

    WATPhysical80 BP

    The user charges at the target and may make it flinch.

    2.44%
  • #10

    Flip Turn

    WATPhysical60 BP

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

    1.60%
  • #11

    Other

    15.13%

Top Natures

  • #1

    Brave 14/24/10/8/10/0

    31.39%
  • #2

    Adamant 10/32/10/0/14/0

    13.07%
  • #3

    Adamant 10/32/12/0/12/0

    10.13%
  • #4

    Brave 10/24/10/8/14/0

    7.39%
  • #5

    Adamant 32/32/0/0/2/0

    4.53%
  • #6

    Brave 10/30/10/2/14/0

    3.49%
  • #7

    Jolly 32/2/0/0/0/32

    3.48%
  • #8

    Modest 32/0/0/32/2/0

    2.46%
  • #9

    Brave 32/32/2/0/0/0

    1.85%
  • #10

    Bold 32/0/13/0/21/0

    1.83%
  • #11

    Other

    20.38%

Top Abilities

  • #1

    Torrent

    Powers up Water-type moves when the Pokémon's HP is low.

    80.02%
  • #2

    Shell Armor

    A hard shell protects the Pokémon from critical hits.

    19.98%

Top Items

  • #1
    Expert Belt

    Expert Belt

    Held: Holder’s Super Effective moves do 20% extra damage.

    53.47%
  • #2
    Life Orb

    Life Orb

    Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.

    24.71%
  • #3
    Choice Scarf

    Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

    3.99%
  • #4
    Wide Lens

    Wide Lens

    Held: Provides a 1/10 (10%) boost in accuracy to the holder.

    3.79%
  • #5
    Mystic Water

    Mystic Water

    Held: Water-Type moves from holder do 20% more damage.

    3.78%
  • #6
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    3.40%
  • #7
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    3.04%
  • #8
    Sitrus Berry

    Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

    2.23%
  • #9
    Iron Ball

    Iron Ball

    Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.

    0.37%
  • #10
    Quick Claw

    Quick Claw

    Held: Holder has a 3/16 (18.75%) chance to move first.

    0.24%
  • #11

    Other

    0.98%

Top Teammates

  • #1
    FarigirafFarigiraf
    NORPSY
    TeamsBuilder
    15.91%
  • #2
    Tyranitar-MegaTyranitar-Mega
    ROCDAR
    TeamsBuilder
    14.38%
  • #3
    Mawile-MegaMawile-Mega
    STEFAI
    TeamsBuilder
    10.02%
  • #4
    Sceptile-MegaSceptile-Mega
    GRADRA
    TeamsBuilder
    8.03%
  • #5
    Charizard-Mega-YCharizard-Mega-Y
    FIRFLY
    TeamsBuilder
    7.76%
  • #6
    SylveonSylveon
    FAI
    TeamsBuilder
    6.49%
  • #7
    Lucario-MegaLucario-Mega
    FIGSTE
    TeamsBuilder
    5.22%
  • #8
    WhimsicottWhimsicott
    GRAFAI
    TeamsBuilder
    5.01%
  • #9
    Kommo-oKommo-o
    DRAFIG
    TeamsBuilder
    2.72%
  • #10
    Chandelure-MegaChandelure-Mega
    GHOFIR
    TeamsBuilder
    1.47%
  • #11

    Other

    22.99%

Teams with Samurott

WhimsicottExcadrill MegaHydreigonVolcaronaSamurottTalonflame
See details
ArchaludonPolitoedClefable MegaJolteonSlowkingSamurott
See details
Meta Discussion

What do you think of Samurott in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Samurott on the MetaVGC forum.

View discussion on the forum

How to use Samurott in the current VGC format?

**To use Samurott effectively in the current VGC format, leverage its Water type typing and build around its top-performing movesets.** Samurott appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Samurott fits in a VGC team.

The most common build highlights Torrent, Expert Belt and Brave 14/24/10/8/10/0. Its frequent moves include Aqua Jet, Liquidation, Sacred Sword, Ice Beam, Detect, and Knock Off. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Samurott has important weaknesses to electric 2x, grass 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Farigiraf, Tyranitar-Mega, Mawile-Mega, Sceptile-Mega, and Charizard-Mega-Y appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Samurott. Open the Samurott teams page to compare complete structures, copy Showdown pastes and see how players combine Samurott with other Pokémon in the active format.

Frequently Asked Questions about Samurott in VGC

What is the best moveset for Samurott?

The best moveset for Samurott in the current competitive meta typically features the moves Aqua Jet, Liquidation, Sacred Sword, Ice Beam.

How to counter Samurott in Champions?

In the Pokémon Champions meta, Samurott can be countered by exploiting its weaknesses (electric 2x, grass 2x) and using effective check/counter teams.

What is the best item for Samurott?

The best item for Samurott is typically Expert Belt, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Samurott come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon