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#8th – Countered NON Mega Popup | FREE SHINIES — Anthony2949249

Doubles
Charizard

Charizard

FireFlying
Choice ScarfChoice Scarf
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Solar Power
Moves
Solar Beam
Heat Wave
Scorching Sands
Dragon Dance
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Prankster
Moves
Moonblast
Trick Room
Tailwind
Solar Beam
Dragonite

Dragonite

DragonFlying
Mental HerbMental Herb
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Draco Meteor
Tailwind
Blizzard
Dragon Claw
Venusaur

Venusaur

GrassPoison
Miracle SeedMiracle Seed
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Chlorophyll
Moves
Sludge Wave
Giga Drain
Leech Seed
Sleep Powder
Volcarona

Volcarona

BugFire
Bright PowderBright Powder
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Flame Body
Moves
Fiery Dance
Overheat
Sunny Day
Solar Beam
Quaquaval

Quaquaval

WaterFighting
Quick ClawQuick Claw
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Moxie
Moves
Aqua Cutter
Air Slash
Aqua Step
Triple Axel

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Volcarona
Volcarona
Backline
Reserve pair
Charizard
Charizard
Venusaur
Venusaur
Rejected Bench
Removed by reverse heuristic
Whimsicott
Whimsicott
Quaquaval
Quaquaval
OffenseGood
74/100
DefenseOK
57/100
SpeedGood
92/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.