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#1st – Intimidators Champions Challenge #11- REG M-A — NMR | Ueda

Doubles
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid·Drought
HP2
SpA32
Spe32
Moves
Heat Wave
Weather Ball
Solar Beam
Protect
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid·Prankster
HP2
SpA32
Spe32
Moves
Moonblast
Tailwind
Encore
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant·Defiant
HP32
Atk32
SpD2
Moves
Kowtow Cleave
Sucker Punch
Low Kick
Protect
Garchomp

Garchomp

DragonGround
Sitrus BerrySitrus Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Earthquake
Rock Slide
Dragon Claw
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Jolly·Adaptability
HP2
Atk32
Spe32
Moves
Wave Crash
Aqua Jet
Flip Turn
Last Respects
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Timid·Fairy Aura
HP2
SpA32
Spe32
Moves
Dazzling Gleam
Moonblast
Light of Ruin
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega Y
Charizard Mega Y
Whimsicott
Whimsicott
Backline
Reserve pair
Garchomp
Garchomp
Basculegion-M
Basculegion-M
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Floette Mega
Floette Mega
OffenseGood
98/100
DefenseGood
85/100
SpeedGood
83/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.