MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #16th – Mt. Moon Champions VGC Weekly #2 2026 — braxtonbo2025

#16th – Mt. Moon Champions VGC Weekly #2 2026 — braxtonbo2025

Doubles
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Adamant
EVs: 14 HP / 21 Atk / 1 Def / 1 SpD / 29 Spe
Ability:Tough Claws (Solar Power)
Moves
Dragon Dance
Flare Blitz
Dragon Claw
Roost
Pikachu

Pikachu

Electric
Light BallLight Ball
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Fake Out
Volt Tackle
Knock Off
Quick Attack
Venusaur

Venusaur

GrassPoison
Coba BerryCoba Berry
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Chlorophyll
Moves
Leaf Storm
Earth Power
Sludge Bomb
Protect
Blastoise

Blastoise

Water
White HerbWhite Herb
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Rain Dish
Moves
Hydro Pump
Ice Beam
Dark Pulse
Shell Smash
Espeon

Espeon

Psychic
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Magic Bounce
Moves
Calm Mind
Baton Pass
Morning Sun
Stored Power
Snorlax

Snorlax

Normal
LeftoversLeftovers
·Relaxed
EVs: 32 HP / 32 Def / 2 SpD
Ability:Thick Fat
Moves
Curse
Body Slam
Earthquake
Rest

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega X
Charizard Mega X
Pikachu
Pikachu
Backline
Reserve pair
Espeon
Espeon
Snorlax
Snorlax
Rejected Bench
Removed by reverse heuristic
Venusaur
Venusaur
Blastoise
Blastoise
OffenseOK
64/100
DefenseOK
66/100
SpeedOK
43/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.