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#17th – Unova Champions League #4 / POKÉMON CHAMPIONS — Arteguarema

Doubles
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Draco Meteor
Snarl
Electro Shot
Flash Cannon
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Adaptability (Toxic Debris)
Moves
Spiky Shield
Power Gem
Sludge Bomb
Earth Power
Incineroar

Incineroar

FireDark
Quick ClawQuick Claw
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Throat Chop
Will-O-Wisp
Parting Shot
Fake Out
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Life Dew
Trick Room
Matcha Gotcha
Gallade

Gallade

PsychicFighting
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Steadfast
Moves
Wide Guard
Sacred Sword
Trick Room
Psycho Cut
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
Wide Guard
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Archaludon
Archaludon
Backline
Reserve pair
Glimmora Mega
Glimmora Mega
Pelipper
Pelipper
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Gallade
Gallade
OffenseGood
84/100
DefenseOK
65/100
SpeedWeak
34/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.