Trapinch is listed as a Ground type in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Trapinch fits in a VGC team.
The most common build highlights Sheer Force, Choice Band and Brave 244/252/0/0/12/0. Its frequent moves include Earthquake, First Impression, Superpower, Crunch, Protect, and Quick Attack. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.
Defensively, Trapinch has important weaknesses to grass 2x, ice 2x, water 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Indeedee-F, Hatterene, Conkeldurr, Gastrodon, and Ursaluna-Bloodmoon appear often because they can add positioning, type coverage, speed control or safer switches into common checks.
MetaVGC tracks recent teams using Trapinch. Open the Trapinch teams page to compare complete structures, copy Showdown pastes and see how players combine Trapinch with other Pokémon in the active format.