When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
The Pokémon may cure its own status conditions by shedding its skin.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Heals a little HP at the end of each turn.
Raises the power of Fighting-type moves. Note: Formatted as Blackbelt in Generation II .
Prevents a one-hit knockout.